View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000310||ScummVM for OS/2 & eComStation||Bug||public||2009-01-27 05:42||2009-02-22 20:56|
|Summary||0000310: ScummVM 0.12.0 does not play voices|
|Description||When I try to run DOTT, I hear the music but I don't hear any speech.|
The console window tells me why:
WARNING: loadVOCFromStream: Invalid header !
WARNING: startSfxSound failed to load sound!
The very same game plays perfectly well under ScummVM for WinXP (with speech).
|Tags||No tags attached.|
Digging a bit further into it:
the trailer plays well, with all sound and voices. However the main game does not play voices. I have the CD-ROM version will full voices.
By the way: I have tried with and without
but it makes no difference.
||Looking at the error, I'd guess some kind of ascii vs binary issue - will try and have a quick look tonight|
||can you try with http://smedley.info/scummvm-0.13.0-os2.zip|
I tried scummvm 0.13.0. It gives the same error as 0.12.0.
Is it possible that it is some path issue and I have to start scummvm from a specific directory ? Currently I start it from the directory scummvm.exe is located in.
Forgot to say: because I was too lazy to install SDL I am "resuing" the one that comes with Battle of Wesnoth (I am setting ENDLIBPATH to point to SDL12.dll in the wesnoth\bin directory).
Is that an issue ?
|2009-01-27 05:42||Erdmann||New Issue|
|2009-01-27 06:41||Erdmann||Note Added: 0001105|
|2009-01-27 13:22||psmedley||Note Added: 0001107|
|2009-02-21 15:58||psmedley||Note Added: 0001147|
|2009-02-21 15:58||psmedley||Assigned To||=> psmedley|
|2009-02-21 15:58||psmedley||Status||new => feedback|
|2009-02-22 20:51||Erdmann||Note Added: 0001151|
|2009-02-22 20:56||Erdmann||Note Added: 0001152|